Archive for the ‘Mixing Tips’ Category

The Monitors

Monday, March 29th, 2010
There is a question posted on the comment page on the main site about monitors. This topic deserves more space than I would like to take up as a reply there so I am writing this blog entry to address the question. The text of the question is: We have a band consisting of 11 musicians and 3 singers, we face the same problem every time when we have a Read The Post [...]

Feedback in Indoor Venues

Monday, March 1st, 2010
While we usually associate feedback problems with monitors, reflected sound from the mains can also be a problem. This is more likely in indoor venues, but can be a problem anywhere that has surfaces that can reflect main PA sound back to the stage. Nearly any surface can become a mirror reflecting sound back to the stage. High frequencies are more Read The Post [...]

Sound in Small Venues

Monday, February 22nd, 2010
I watch the search terms that bring traffic to the site and pay attention to the comments both on the blog and on the main site. There have been questions regarding sound in small venues. One of the searchers today used 'drums too loud in small venue' as a search term. Drums are always loud, but can become a problem in confined spaces. In addition, Read The Post [...]

Live Sound Mixing Outdoors

Saturday, February 13th, 2010
Live Sound Mixing weather it be a small outdoor gig or a major concert has some advantages and disadvantages. The situation is different when you get to the great outdoors. While the reflections that you must deal with are less of a problem more of your sound may need to be reinforced to maintain a proper balance. Some of the problems of live sound Read The Post [...]

Proximity Effect

Thursday, February 11th, 2010
A microphone has a property called proximity effect. The closer that the mike is to the sound source the more low and low mid frequencies are reproduced. Proximity effect can be enhanced or reduced by the physical engineering of the microphone. Some are designed to minimize the proximity effect and some are designed to include more proximity effect. Read The Post [...]